Organizational Design Research/Experiment

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Objective: “Can grouping be used to lead crowd sourcing toward balanced incentives for workers and requesters”

We're using this Wiki to collect ideas and collobrate: http://crowdresearch.stanford.edu/w/index.php?title=Guild_Clearing_House_(Milestone_4)

You Tube Videos

Bibliography

  • Game Theory and Incentives in Human Computation Systems, Arpita Ghosh. Book chapter. Handbook of Human Computation, Springer 2013.
  • Behavioral Mechanism Design: Optimal Crowdsourcing Contracts and Prospect Theory. David Easley, Arpita Ghosh. Proc. 16th ACM Conference on Economics and Computation (EC), 2015.
  • Galen Pickard, Wei Pan, Iyad Rahwan, Manuel Cebrian, Riley Crane, Anmol Madan, and Alex Pentland. Time-critical social mobilization. Science, 334:509–512, 2011.
  • Eleni Koutrouli and Aphrodite Tsalgatidou. 2015. Reputation Systems Evaluation Survey. ACM Comput. Surv. 48, 3, Article 35 (December 2015), 28 pages. DOI=http://dx.doi.org/10.1145/2835373

Links to Guild Wiki's and/or Milestone Submittals

Milestone 4
Milestone 5

Contributors

  • @amdp
  • @arichmondfuller
  • @markwhiting
  • @pierref
  • @m.kambal
  • @teomoura
  • @yoni.dayan
  • @rcompton
  • @gbayomi
  • @yashovardhav
  • @trygve